This may be a reference to the anime, Meta Knight is one of four characters who do not use their dashing animation on the World of Light map, the others being. Meta Knight. A spinning, low-angle outward slash on both sides of himself. Due to the move having higher knockback and ending lag, follow-ups are unreliable beyond low percentages, which consequently hampers Meta Knight's KO ability, as it can no longer be comboed into Shuttle Loop at high percentages. Tips about a character's background and how to use that character can appear at random intervals on the loading screen. A downward arcing slash below himself. Pit. Can no longer glide, which reduces his recovery potential. Meta Knight can be unlocked in Super Smash Bros. Availability He is also the only small character to use a sword, which gives his attacks a bit more range relative to his stature. His already strong mobility has been improved further, and his aerials have considerably decreased landing lag, even compared to most other characters' aerials, improving his neutral and combo game. He is granted, 3% (trapping hit), 27.6% (flurry attack), 10% (launch). Mach Tornado and Drill Rush travel far horizontally and with long-lasting active hitboxes, and the latter can be angled. In addition, its hitbox only lasts for 1 frame. This item: Meta Knight amiibo - Europe/Australia Import (Super Smash Bros Series) by Nintendo Nintendo Wii U, Nintendo 3DS $54.99 In stock on October 13, 2020. The nerfs to rage exacerbate this: while his endurance is slightly improved, he can no longer abuse the mechanic to secure early vertical KOs due to Shuttle Loop's first hit now having set knockback, and he has a harder time finishing off opponents in general. 1 Summary 2 Powers and Stats 3 Gallery 4 Others The Meta-Knights are a group of characters led by Meta Knight who serve as his loyal army and crew. Performs three spinning outward slashes behind himself. While Meta Knight's neutral game is fairly good, his lack of a projectile can be a thorn in his side, especially against zoning characters, such as Mega Man. Meta Knight is a newcomer in Super Smash Bros. Brawl and he is available to play from the start. Overall, Meta Knight's changes have generally toned down his most powerful tools and setups from Smash 4, which has inadvertently resulted in a noticeably higher learning curve in the transition to Ultimate. Meta Knight has by far the most favourable matchup spread in Brawl, with a weighted total of 252 (more than twice the amount of Ice Climbers, the character with the second highest weighted total) on the current SmashBoards matchup chart. Piranha Plant. Furthermore, his up and back throws require rage and favorable positioning to kill at reasonable percentages. His low, quick short hop and fast, low lag aerials allow him to continuously apply pressure to opponents at close range. However, it's powerful and has low ending lag and high shield pushback, making it safe on shield if spaced. A series of upward fanning slashes. save. Pulls his cape in front of himself and then throws it back. His attacks generally have very few active frames, forcing him to be extremely precise with his moves lest his opponent punishes him. Because of this, Meta Knight's overall viability is currently up for debate. Using Dimensional Cape on Bowser on Smashville. Great and versatile recovery, with multiple jumps and being able to use all his Special Moves to return back to the stage. Although Smash 4 initially nerfed him drastically, he was noticeably buffed in game updates, allowing him to secure a spot as a high tier (16th out of 55 characters), due to him having excellent mobility, one of the best recovery, great edge guarding, and most notoriously, his deadly punish game which can let him perform his zero to death with his up air and Shuttle Loop. That said, although the general consensus is that Meta Knight is a lower mid-tier or a low-tier character, he has continued to show respectable amount of success in the tournament scene thanks to the efforts of players, including BONK!, Lickey, Yei, and Slither2Hunter, indicating that Meta Knight might be underrated and still has some potential to be viable. He then swoops downward and rises upward in a fast loop, slashing a second time during the ascent. 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